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・ Yevgeni Dyachkov
・ Yevgeni Falkovskiy
・ Yevgeni Fayt
・ Yevgeni Fedotov
・ Yevgeni Fokin
・ Yevgeni Frolov
・ Yevgeni Frolov (footballer, born 1997)
・ Yevgeni Fyodorov
・ Yeti (comics species)
・ Yeti (comics)
・ YETI (company)
・ Yeti (company)
・ Yeti (disambiguation)
・ Yeti (Doctor Who)
・ Yeti (Dungeons & Dragons)
YETI (game engine)
・ Yeti (magazine)
・ Yeti Airlines
・ Yeti Airlines Flight 103
・ Yeti Cycles
・ Yeti Gadda Kistapur
・ Yeti Lane
・ Yeti Lane (album)
・ Yetimli
・ Yetisports
・ Yetiv
・ Yetiş
・ Yetkin Dikinciler
・ Yetkin Özkul
・ Yetkulsky District


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YETI (game engine) : ウィキペディア英語版
YETI (game engine)
YETI is a game engine developed and used by Ubisoft. The engine was originally developed by Ubisoft Tiwak and Paris studios for the their critically acclaimed Xbox 360 version of ''Tom Clancy's Ghost Recon Advanced Warfighter''. A heavily modified version of the engine is used in ''Tom Clancy's Ghost Recon: Future Soldier''.
==Technology and features==
The engine features real-time dynamic shadows & dynamic lighting, normal mapping, a dynamic physics system, and a range of post-processing effects such as ambient occlusion, heat wave simulation, depth sprites and an enhanced particle system.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「YETI (game engine)」の詳細全文を読む



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